Abilities
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{| cellspacing="0" cellpadding="6" border="1" | {| cellspacing="0" cellpadding="6" border="1" | ||
- | |-style="background:# | + | |-style="background:#CA00CA;" |
! Icon | ! Icon | ||
! Name | ! Name | ||
! Function | ! Function | ||
! Description | ! Description | ||
- | |-style="background:# | + | |-style="background:#FFA8FF;" |
| align="center" | [[Image:Resurrection.png]] | | align="center" | [[Image:Resurrection.png]] | ||
! Resurrection | ! Resurrection | ||
| With 50% chance, the dead group member will rise having 50% health and mana | | With 50% chance, the dead group member will rise having 50% health and mana | ||
| The member of group with 50% of health and mana raises | | The member of group with 50% of health and mana raises | ||
- | |-style="background:# | + | |-style="background:#FFE3FF;" |
| align="center" | [[Image:Gen_reg.png]] | | align="center" | [[Image:Gen_reg.png]] | ||
! General Regeneration | ! General Regeneration | ||
| Is restored health gradually in entire period of action, the time of action of the deafening, dazzling and disorienting effects decreases | | Is restored health gradually in entire period of action, the time of action of the deafening, dazzling and disorienting effects decreases | ||
| The spell of healing, whose effect they will extend in the time. A quantity of healed health depends on extra magic damage. It acts on 3 friendly purposes. The time of action of negative effects is reduced. Radius of action - high. | | The spell of healing, whose effect they will extend in the time. A quantity of healed health depends on extra magic damage. It acts on 3 friendly purposes. The time of action of negative effects is reduced. Radius of action - high. | ||
- | |-style="background:# | + | |-style="background:#FFA8FF;" |
| align="center" | [[Image:Life_restoration.png]] | | align="center" | [[Image:Life_restoration.png]] | ||
! Life Restoration | ! Life Restoration | ||
| Immediately restores large amount of health | | Immediately restores large amount of health | ||
| Very good healing spell. Its healing amount is depended on the extra magic damage | | Very good healing spell. Its healing amount is depended on the extra magic damage | ||
- | |-style="background:# | + | |-style="background:#FFE3FF;" |
| align="center" | [[Image:Better_healing.png]] | | align="center" | [[Image:Better_healing.png]] | ||
! Better Healing | ! Better Healing | ||
| Heal large number of health and has a chance to remove Deafening or another lasting harmful effect. | | Heal large number of health and has a chance to remove Deafening or another lasting harmful effect. | ||
| More effective than usual healing has chance to remove negative effect from the target. A quantity of healed health depends on extra magic damage. | | More effective than usual healing has chance to remove negative effect from the target. A quantity of healed health depends on extra magic damage. | ||
- | |-style="background:# | + | |-style="background:#FFA8FF;" |
| align="center" | [[Image:Full_restore.png]] | | align="center" | [[Image:Full_restore.png]] | ||
! Full Restoration | ! Full Restoration |
Revision as of 07:04, 18 June 2010
The icon "skill" is located on the bottom panel between bag icon and assignment list icon. It is used to identify the class status of the character, the list of skills that falls under that particular class and the subsequent subclasses options that the character might have to choose from with their list of new skills under each of subclasses.
Types of Abilities:
The abilities are of two types:
Active skills - usually labeled as green color in the skill window and found in fast bar which can be used by character.
Passive skills -usually labeled as blue color in the skill window , applied automatically, in the presence of triggering conditions.
Skills class Traveller
Skills class Shaman
Skills class Strongman
Skills class Sorcerer
Skills class Healer
Skills class Hunter
Skills class Soldier
Skills class Worrier